import enum minimapuiELayerType
{
	Floor,
	Cover,
	WallInterior,
	WallExterior,
	Door,
	Stairs,
	Road,
	RoadNoAutodrive,
	Count,
}

import struct LayerHighlightRequestData
{
	import var highlightColor : HDRColor;
	import var highlightDuration : Float;
	import var blinkCount : Float;
}

struct MinimapLayerHighlightRequest
{
	var layer : minimapuiELayerType;
	var data : LayerHighlightRequestData;
}

import class MinimapContainerController extends MappinsContainerController
{
	protected editable var m_rootZoneSafety : weak< inkWidget >;
	protected editable var m_locationTextWidget : inkTextRef;
	protected editable var m_fluffText1 : inkTextRef;
	protected editable var m_securityAreaVignetteWidget : inkWidgetRef;
	protected editable var m_securityAreaText : inkTextRef;
	protected editable var m_combatModeHighlight : inkWidgetRef;
	protected editable var m_courierTimerContainer : inkWidgetRef;
	protected editable var m_courierTimerText : inkTextRef;
	protected editable var m_alternativeIconContainer : inkWidgetRef;
	protected editable var m_autoDriveModeHighlight : inkWidgetRef;
	protected editable var m_autoDriveIconRef : inkWidgetLibraryReference;
	private var m_rootWidget : weak< inkWidget >;
	private var m_zoneVignetteAnimProxy : inkAnimProxy;
	private var m_inPublicOrRestrictedZone : Bool;
	private var m_fluffTextCount : Int32;
	default m_fluffTextCount = 0;
	private var m_alternativePlayerIconAnimProxy : inkAnimProxy;
	private var m_hasOverridenPlayerIcon : Bool;
	private var m_psmBlackboard : weak< IBlackboard >;
	private var m_mapBlackboard : weak< IBlackboard >;
	private var m_mapDefinition : UI_MapDef;
	private var m_locationDataCallback : CallbackHandle;
	private var m_highlightRequestCallback : CallbackHandle;
	private var m_countdownTimerBlackboard : weak< IBlackboard >;
	private var m_countdownTimerDefinition : UI_HUDCountdownTimerDef;
	private var m_countdownTimerActiveCallback : CallbackHandle;
	private var m_countdownTimerTimeCallback : CallbackHandle;
	private var m_securityBlackBoardID : CallbackHandle;
	private var m_remoteControlledVehicleDataCallback : CallbackHandle;
	private var m_remoteControlledVehicleCameraChangedToTPPCallback : CallbackHandle;
	private var m_combatAnimation : inkAnimProxy;
	private var m_autodriveDataDefinition : UI_AutodriveDataDef;
	private var m_autodriveDataBlackboard : weak< IBlackboard >;
	private var m_autoDriveEnabledCallback : CallbackHandle;
	private var m_autoDriveEnabled : Bool;
	private var m_autoDriveAnimation : inkAnimProxy;
	private var m_playerInCombat : Bool;
	private var m_currentZoneType : ESecurityAreaType;
	private var m_messageCounterController : weak< inkCompoundWidget >;

	private import function RequestLayerHighlight( layer : minimapuiELayerType, highlightData : LayerHighlightRequestData );

	protected event OnInitialize()
	{
		m_rootWidget = GetRootWidget();
		inkWidgetRef.SetOpacity( m_securityAreaVignetteWidget, 0.0 );
		m_mapDefinition = GetAllBlackboardDefs().UI_Map;
		m_mapBlackboard = GetBlackboardSystem().Get( m_mapDefinition );
		m_locationDataCallback = m_mapBlackboard.RegisterListenerString( m_mapDefinition.currentLocation, this, 'OnLocationUpdated' );
		OnLocationUpdated( m_mapBlackboard.GetString( m_mapDefinition.currentLocation ) );
		m_highlightRequestCallback = m_mapBlackboard.RegisterListenerVariant( m_mapDefinition.minimapLayerHighlightRequest, this, 'OnHighlightRequestUpdate' );
		m_countdownTimerDefinition = GetAllBlackboardDefs().UI_HUDCountdownTimer;
		m_countdownTimerBlackboard = GetBlackboardSystem().Get( m_countdownTimerDefinition );
		m_countdownTimerActiveCallback = m_countdownTimerBlackboard.RegisterListenerBool( m_countdownTimerDefinition.Active, this, 'OnCountdownTimerActiveUpdated' );
		m_countdownTimerTimeCallback = m_countdownTimerBlackboard.RegisterListenerFloat( m_countdownTimerDefinition.Progress, this, 'OnCountdownTimerTimeUpdated' );
		OnCountdownTimerActiveUpdated( m_countdownTimerBlackboard.GetBool( m_countdownTimerDefinition.Active ) );
		m_autodriveDataDefinition = GetAllBlackboardDefs().UI_AutodriveData;
		m_autodriveDataBlackboard = GetBlackboardSystem().Get( m_autodriveDataDefinition );
		m_autoDriveEnabledCallback = m_autodriveDataBlackboard.RegisterListenerBool( m_autodriveDataDefinition.AutoDriveEnabled, this, 'OnAutoDriveStateChanged' );
	}

	protected event OnUnitialize()
	{
		m_mapBlackboard.UnregisterListenerString( m_mapDefinition.currentLocation, m_locationDataCallback );
		m_mapBlackboard.UnregisterListenerVariant( m_mapDefinition.minimapLayerHighlightRequest, m_highlightRequestCallback );
		m_autodriveDataBlackboard.UnregisterListenerBool( m_autodriveDataDefinition.AutoDriveEnabled, m_autoDriveEnabledCallback );
	}

	protected event OnPlayerAttach( player : GameObject )
	{
		InitializePlayer( player );
	}

	protected function InitializePlayer( player : GameObject )
	{
		var securityData : SecurityAreaData;
		var variantData : Variant;
		m_psmBlackboard = GetPSMBlackboard( player );
		m_remoteControlledVehicleDataCallback = GetBlackboardSystem().Get( GetAllBlackboardDefs().UI_ActiveVehicleData ).RegisterListenerVariant( GetAllBlackboardDefs().UI_ActiveVehicleData.RemoteControlledVehicleData, this, 'OnRemoteControlledVehicleChanged', true );
		if( m_psmBlackboard )
		{
			m_remoteControlledVehicleCameraChangedToTPPCallback = m_psmBlackboard.RegisterListenerBool( GetAllBlackboardDefs().PlayerStateMachine.IsVehicleRemoteControlCameraTPP, this, 'OnPSMRemoteControlledVehicleCameraChangedToTPP' );
			m_securityBlackBoardID = m_psmBlackboard.RegisterListenerVariant( GetAllBlackboardDefs().PlayerStateMachine.SecurityZoneData, this, 'OnSecurityDataChange' );
			m_playerInCombat = ( ( gamePSMCombat )( m_psmBlackboard.GetInt( GetAllBlackboardDefs().PlayerStateMachine.Combat ) ) ) == gamePSMCombat.InCombat;
			variantData = m_psmBlackboard.GetVariant( GetAllBlackboardDefs().PlayerStateMachine.SecurityZoneData );
			if( variantData.IsValid() )
			{
				securityData = ( ( SecurityAreaData )variantData );
				m_currentZoneType = GetSecurityZoneBasedOnAreaData( securityData );
			}
			else
			{
				m_currentZoneType = ESecurityAreaType.DISABLED;
			}
			m_inPublicOrRestrictedZone = false;
			SecurityZoneUpdate();
		}
	}

	protected event OnPlayerDetach( player : GameObject )
	{
		if( m_psmBlackboard )
		{
			if( m_securityBlackBoardID )
			{
				m_psmBlackboard.UnregisterListenerVariant( GetAllBlackboardDefs().PlayerStateMachine.SecurityZoneData, m_securityBlackBoardID );
			}
			if( m_remoteControlledVehicleCameraChangedToTPPCallback )
			{
				m_psmBlackboard.UnregisterListenerBool( GetAllBlackboardDefs().PlayerStateMachine.IsVehicleRemoteControlCameraTPP, m_remoteControlledVehicleCameraChangedToTPPCallback );
			}
		}
		if( m_remoteControlledVehicleDataCallback )
		{
			GetBlackboardSystem().Get( GetAllBlackboardDefs().UI_ActiveVehicleData ).UnregisterListenerVariant( GetAllBlackboardDefs().UI_ActiveVehicleData.RemoteControlledVehicleData, m_remoteControlledVehicleDataCallback );
		}
	}

	protected event OnCountdownTimerActiveUpdated( active : Bool )
	{
		inkWidgetRef.SetVisible( m_courierTimerContainer, active );
	}

	protected event OnCountdownTimerTimeUpdated( time : Float )
	{
		var minutes, seconds : Int32;
		var result : String;
		minutes = FloorF( time / 60.0 );
		seconds = FloorF( time ) % 60;
		if( minutes < 10 )
		{
			result += "0";
		}
		result += IntToString( minutes );
		result += ":";
		if( seconds < 10 )
		{
			result += "0";
		}
		result += IntToString( seconds );
		inkTextRef.SetText( m_courierTimerText, result );
	}

	protected event OnLocationUpdated( value : String )
	{
		inkTextRef.SetText( m_locationTextWidget, ( ( StrLen( value ) == 0 ) ? ( "Story-base-journal-contacts-unknown-Unknown_name" ) : ( value ) ) );
	}

	protected event OnHighlightRequestUpdate( variant : Variant )
	{
		var request : MinimapLayerHighlightRequest;
		request = ( ( MinimapLayerHighlightRequest )variant );
		RequestLayerHighlight( request.layer, request.data );
	}

	protected event OnAutoDriveStateChanged( state : Bool )
	{
		var playbackOptions : inkAnimOptions;
		if( m_autoDriveEnabled != state )
		{
			inkWidgetRef.SetVisible( m_autoDriveModeHighlight, state );
			if( state && !( m_autodriveDataBlackboard.GetBool( m_autodriveDataDefinition.AutoDriveDelamain ) ) )
			{
				OverridePlayerIcon( m_autoDriveIconRef );
				playbackOptions.loopInfinite = true;
				playbackOptions.loopType = inkanimLoopType.Cycle;
				m_autoDriveAnimation = PlayLibraryAnimation( 'AutoDriveMode', playbackOptions );
			}
			else
			{
				RemovePlayerIconOverride();
				if( m_autoDriveAnimation.IsPlaying() )
				{
					m_autoDriveAnimation.Stop();
				}
			}
			m_autoDriveEnabled = state;
		}
	}

	protected event OnPSMCombatChanged( psmCombatArg : gamePSMCombat )
	{
		var playbackOptions : inkAnimOptions;
		var wasCombat : Bool;
		wasCombat = m_playerInCombat;
		m_playerInCombat = psmCombatArg == gamePSMCombat.InCombat;
		if( m_playerInCombat != wasCombat )
		{
			inkWidgetRef.SetVisible( m_combatModeHighlight, m_playerInCombat );
			if( m_playerInCombat )
			{
				if( !( m_combatAnimation ) || !( m_combatAnimation.IsPlaying() ) )
				{
					playbackOptions.loopInfinite = true;
					playbackOptions.loopType = inkanimLoopType.Cycle;
					m_combatAnimation = PlayLibraryAnimation( 'CombatMode', playbackOptions );
				}
			}
			else if( m_combatAnimation.IsPlaying() )
			{
				m_combatAnimation.Stop();
			}
			SecurityZoneUpdate();
		}
	}

	private function GetCurrentZoneName() : CName
	{
		return ( ( m_currentZoneType == ESecurityAreaType.DANGEROUS ) ? ( GetFadeInZoneDangerName() ) : ( GetFadeInZoneSafetyName() ) );
	}

	private constexpr function GetFadeInZoneSafetyName() : CName
	{
		return 'FadeInZoneSafety';
	}

	private constexpr function GetFadeInZoneDangerName() : CName
	{
		return 'FadeInZoneDanger';
	}

	private function UpdateZoneText()
	{
		inkTextRef.SetVisible( m_securityAreaText, !( m_inPublicOrRestrictedZone ) );
		if( !( m_inPublicOrRestrictedZone ) )
		{
			inkTextRef.SetLocalizationKey( m_securityAreaText, ZoneToTextKey( m_currentZoneType ) );
		}
	}

	private function PlayZoneVignetteAnimation( animationName : CName )
	{
		TryStopZoneVignetteAnimation();
		m_zoneVignetteAnimProxy = PlayLibraryAnimation( animationName );
	}

	private function UpdateSecurityAreaZoneVignette()
	{
		inkWidgetRef.SetState( m_securityAreaVignetteWidget, ZoneToState( m_currentZoneType ) );
	}

	protected event OnRemoteControlledVehicleChanged( value : Variant )
	{
		var data : RemoteControlDrivingUIData;
		var isTPP : Bool;
		data = ( ( RemoteControlDrivingUIData )value );
		isTPP = m_psmBlackboard.GetBool( GetAllBlackboardDefs().PlayerStateMachine.IsVehicleRemoteControlCameraTPP );
		m_rootWidget.SetVisible( ( data.remoteControlledVehicle == NULL ) || !( isTPP ) );
	}

	protected event OnPSMRemoteControlledVehicleCameraChangedToTPP( value : Bool )
	{
		m_rootWidget.SetVisible( !( value ) );
	}

	protected event OnSecurityDataChange( value : Variant )
	{
		var securityData : SecurityAreaData;
		var newZoneType : ESecurityAreaType;
		if( value.IsValid() )
		{
			securityData = ( ( SecurityAreaData )value );
		}
		newZoneType = GetSecurityZoneBasedOnAreaData( securityData );
		if( newZoneType != m_currentZoneType )
		{
			m_currentZoneType = newZoneType;
			SecurityZoneUpdate();
		}
	}

	private function GetSecurityZoneBasedOnAreaData( securityAreaData : SecurityAreaData ) : ESecurityAreaType
	{
		return ( ( securityAreaData.shouldHideOnMinimap ) ? ( ESecurityAreaType.DISABLED ) : ( securityAreaData.securityAreaType ) );
	}

	private function SecurityZoneUpdate()
	{
		if( m_playerInCombat )
		{
			SetMinimapVisualsForCombat();
		}
		else
		{
			TryPlayFadeInAnimation();
			UpdateSecurityAreaZoneVignette();
			UpdateFluffTextCount();
		}
		UpdateInPublicOrRestricedZoneFlag();
		if( !( m_playerInCombat ) )
		{
			UpdateZoneText();
		}
	}

	private function SetMinimapVisualsForCombat()
	{
		if( inkWidgetRef.GetOpacity( m_securityAreaVignetteWidget ) == 0.0 )
		{
			TryPlayFadeInAnimation();
		}
		inkWidgetRef.SetState( m_securityAreaVignetteWidget, 'Combat' );
		inkTextRef.SetVisible( m_securityAreaText, true );
		inkTextRef.SetLocalizationKey( m_securityAreaText, 'Story-base-gameplay-gui-widgets-minimap-zones-Combat' );
	}

	private function UpdateFluffTextCount()
	{
		m_fluffTextCount = m_fluffTextCount + 1;
		if( m_fluffTextCount > 10 )
		{
			m_fluffTextCount = 0;
			inkTextRef.SetTextFromParts( m_fluffText1, "UI-Cyberpunk-Widgets-FRMWARE_2077V", IntToString( RandRange( 10, 99 ) ), "" );
		}
	}

	private function TryPlayFadeInAnimation()
	{
		switch( m_currentZoneType )
		{
			case ESecurityAreaType.RESTRICTED:
			{
				if( !( m_inPublicOrRestrictedZone ) )
				{
					PlayZoneVignetteAnimation( GetFadeInZoneSafetyName() );
				}
				break;
			}
			case ESecurityAreaType.DANGEROUS:
			{
				PlayZoneVignetteAnimation( GetFadeInZoneDangerName() );
				break;
			}
			case ESecurityAreaType.SAFE:
			{
				PlayZoneVignetteAnimation( GetFadeInZoneSafetyName() );
				break;
			}
			default:
			{
				if( !( m_inPublicOrRestrictedZone ) )
				{
					PlayZoneVignetteAnimation( GetFadeInZoneSafetyName() );
				}
				break;
			}
		}
	}

	private function OverridePlayerIcon( overrideIcon : inkWidgetLibraryReference )
	{
		var container : inkCompoundWidget;
		container = ( ( inkCompoundWidget )( inkWidgetRef.Get( m_alternativeIconContainer ) ) );
		if( m_hasOverridenPlayerIcon )
		{
			return;
		}
		if( container )
		{
			container.RemoveAllChildren();
			SpawnFromExternal( inkWidgetRef.Get( m_alternativeIconContainer ), inkWidgetLibraryResource.GetPath( overrideIcon.widgetLibrary ), overrideIcon.widgetItem );
			if( m_alternativePlayerIconAnimProxy.IsValid() && m_alternativePlayerIconAnimProxy.IsPlaying() )
			{
				m_alternativePlayerIconAnimProxy.Stop();
			}
			m_alternativePlayerIconAnimProxy = PlayLibraryAnimation( 'ShowAlternativeIcon' );
			m_hasOverridenPlayerIcon = true;
		}
	}

	private function RemovePlayerIconOverride()
	{
		if( !( m_hasOverridenPlayerIcon ) )
		{
			return;
		}
		if( m_alternativePlayerIconAnimProxy.IsValid() && m_alternativePlayerIconAnimProxy.IsPlaying() )
		{
			m_alternativePlayerIconAnimProxy.Stop();
		}
		m_alternativePlayerIconAnimProxy = PlayLibraryAnimation( 'ShowPlayerIcon' );
		m_hasOverridenPlayerIcon = false;
	}

	private function TryStopZoneVignetteAnimation()
	{
		if( m_zoneVignetteAnimProxy && m_zoneVignetteAnimProxy.IsPlaying() )
		{
			m_zoneVignetteAnimProxy.Stop();
		}
	}

	private function UpdateInPublicOrRestricedZoneFlag()
	{
		m_inPublicOrRestrictedZone = m_currentZoneType == ESecurityAreaType.RESTRICTED || m_currentZoneType == ESecurityAreaType.DISABLED;
	}

	protected event OnPlayerEnterArea( controller : weak< MinimapSecurityAreaMappinController > ) {}

	protected event OnPlayerExitArea( controller : weak< MinimapSecurityAreaMappinController > ) {}

	public export override function CreateMappinUIProfile( mappin : weak< IMappin >, mappinVariant : gamedataMappinVariant, customData : MappinControllerCustomData ) : MappinUIProfile
	{
		var defaultRuntimeProfile : TweakDBID;
		var questMappin : weak< QuestMappin >;
		var roleData : GameplayRoleMappinData;
		defaultRuntimeProfile = T"MinimapMappinUIProfile.Default";
		if( ( customData != NULL ) && ( ( ( MinimapQuestAreaInitData )( customData ) ) != NULL ) )
		{
			return MappinUIProfile.Create( R"base\gameplay\gui\widgets\minimap\minimap_quest_area_mappin.inkwidget", T"MappinUISpawnProfile.Always", defaultRuntimeProfile );
		}
		if( mappin.IsExactlyA( 'gamemappinsPointOfInterestMappin' ) )
		{
			if( mappinVariant == gamedataMappinVariant.Zzz09_CourierSandboxActivityVariant )
			{
				return MappinUIProfile.Create( R"base\gameplay\gui\widgets\minimap\minimap_courier_mappin.inkwidget", T"MappinUISpawnProfile.MediumRange", T"MinimapMappinUIProfile.Courier" );
			}
			else if( mappinVariant == gamedataMappinVariant.Zzz12_WorldEncounterVariant )
			{
				return MappinUIProfile.Create( R"base\gameplay\gui\widgets\minimap\minimap_world_encounter_mappin.inkwidget", T"MappinUISpawnProfile.WorldEncounter", defaultRuntimeProfile );
			}
			else
			{
				return MappinUIProfile.Create( R"base\gameplay\gui\widgets\minimap\minimap_poi_mappin.inkwidget", T"MappinUISpawnProfile.ShortRange", defaultRuntimeProfile );
			}
		}
		roleData = ( ( GameplayRoleMappinData )( mappin.GetScriptData() ) );
		if( roleData != NULL )
		{
			return MappinUIProfile.Create( R"base\gameplay\gui\widgets\minimap\minimap_device_mappin.inkwidget", T"MappinUISpawnProfile.Always", T"MinimapMappinUIProfile.GameplayRole" );
		}
		switch( mappinVariant )
		{
			case gamedataMappinVariant.FastTravelVariant:
				return MappinUIProfile.Create( R"base\gameplay\gui\widgets\minimap\minimap_poi_mappin.inkwidget", T"MappinUISpawnProfile.ShortRange", T"MinimapMappinUIProfile.FastTravel" );
			case gamedataMappinVariant.Zzz17_NCARTVariant:
				return MappinUIProfile.Create( R"base\gameplay\gui\widgets\minimap\minimap_poi_mappin.inkwidget", T"MappinUISpawnProfile.ShortRange", T"MinimapMappinUIProfile.FastTravel" );
			case gamedataMappinVariant.ServicePointDropPointVariant:
				return MappinUIProfile.Create( R"base\gameplay\gui\widgets\minimap\minimap_poi_mappin.inkwidget", T"MappinUISpawnProfile.ShortRange", T"MinimapMappinUIProfile.DropPoint" );
			case gamedataMappinVariant.VehicleVariant:
			case gamedataMappinVariant.Zzz03_MotorcycleVariant:
			case gamedataMappinVariant.Zzz19_DelamainTaxiVariant:
				return MappinUIProfile.Create( R"base\gameplay\gui\widgets\minimap\minimap_poi_mappin.inkwidget", T"MappinUISpawnProfile.Always", T"MinimapMappinUIProfile.Vehicle" );
			case gamedataMappinVariant.Zzz04_PreventionVehicleVariant:
				return MappinUIProfile.Create( R"base\gameplay\gui\widgets\minimap\minimap_prevention_vehicle.inkwidget", T"MappinUISpawnProfile.Always", T"MinimapMappinUIProfile.PreventionVehicle" );
			case gamedataMappinVariant.Zzz11_RoadBlockadeVariant:
				return MappinUIProfile.Create( R"base\gameplay\gui\widgets\minimap\minimap_road_blockade.inkwidget", T"MappinUISpawnProfile.Always", T"MinimapMappinUIProfile.PreventionVehicle" );
			case gamedataMappinVariant.CustomPositionVariant:
				return MappinUIProfile.Create( R"base\gameplay\gui\widgets\minimap\minimap_poi_mappin.inkwidget", T"MappinUISpawnProfile.Always", defaultRuntimeProfile );
			case gamedataMappinVariant.Zzz20_DelamainTaxiDestinationVariant:
				return MappinUIProfile.Create( R"base\gameplay\gui\widgets\minimap\minimap_delamain_mappin.inkwidget", T"MappinUISpawnProfile.Always", defaultRuntimeProfile );
			case gamedataMappinVariant.Zzz16_RelicDeviceBasicVariant:
				return MappinUIProfile.Create( R"base\gameplay\gui\widgets\minimap\minimap_poi_mappin.inkwidget", T"MappinUISpawnProfile.ShortRange", defaultRuntimeProfile );
			case gamedataMappinVariant.ExclamationMarkVariant:
				if( mappin.IsQuestMappin() )
				{
					questMappin = ( ( QuestMappin )( mappin ) );
					if( questMappin && questMappin.IsUIAnimation() )
					{
						break;
					}
					else if( mappin.IsQuestEntityMappin() || mappin.IsQuestNPCMappin() )
					{
						return MappinUIProfile.Create( R"base\gameplay\gui\widgets\minimap\minimap_quest_mappin.inkwidget", T"MappinUISpawnProfile.Always", T"MinimapMappinUIProfile.Quest" );
					}
				}
				else
				{
					if( ( customData != NULL ) && ( ( ( TrackedMappinControllerCustomData )( customData ) ) != NULL ) )
					{
						return MappinUIProfile.Create( R"base\gameplay\gui\widgets\minimap\minimap_poi_mappin.inkwidget", T"MappinUISpawnProfile.Always", defaultRuntimeProfile );
					}
				}
			break;
			case gamedataMappinVariant.DefaultQuestVariant:
				if( mappin.IsQuestMappin() )
				{
					questMappin = ( ( QuestMappin )( mappin ) );
					if( questMappin && questMappin.IsUIAnimation() )
					{
						break;
					}
					else if( mappin.IsQuestEntityMappin() || mappin.IsQuestNPCMappin() )
					{
						return MappinUIProfile.Create( R"base\gameplay\gui\widgets\minimap\minimap_quest_mappin.inkwidget", T"MappinUISpawnProfile.Always", T"MinimapMappinUIProfile.Quest" );
					}
				}
			break;
			case gamedataMappinVariant.HazardWarningVariant:
				return MappinUIProfile.Create( R"base\gameplay\gui\widgets\minimap\minimap_hazard_warning_mappin.inkwidget", T"MappinUISpawnProfile.ShortRange", defaultRuntimeProfile );
			case gamedataMappinVariant.DynamicEventVariant:
				return MappinUIProfile.Create( R"base\gameplay\gui\widgets\minimap\minimap_dynamic_event_mappin.inkwidget", T"MappinUISpawnProfile.MediumRange", defaultRuntimeProfile );
			case gamedataMappinVariant.CPO_RemotePlayerVariant:
				return MappinUIProfile.Create( R"multi\gameplay\gui\widgets\minimap\minimap_remote_player_mappin.inkwidget", T"MappinUISpawnProfile.Always", T"MinimapMappinUIProfile.CPORemote" );
			case gamedataMappinVariant.CPO_PingGoHereVariant:
				return MappinUIProfile.Create( R"multi\gameplay\gui\widgets\minimap\minimap_pingsystem_mapping.inkwidget", T"MappinUISpawnProfile.Always", T"MinimapMappinUIProfile.CPORemote" );
			default:
				if( mappin.IsExactlyA( 'gamemappinsStealthMappin' ) )
				{
					return MappinUIProfile.Create( R"base\gameplay\gui\widgets\minimap\minimap_stealth_mappin.inkwidget", T"MappinUISpawnProfile.Stealth", T"MinimapMappinUIProfile.Stealth" );
				}
			if( mappin.IsExactlyA( 'gamemappinsStubMappin' ) )
			{
				return MappinUIProfile.Create( R"base\gameplay\gui\widgets\minimap\minimap_stub_mappin.inkwidget", T"MappinUISpawnProfile.Always", defaultRuntimeProfile );
			}
			if( ( customData != NULL ) && ( ( ( TrackedMappinControllerCustomData )( customData ) ) != NULL ) )
			{
				return MappinUIProfile.Create( R"base\gameplay\gui\widgets\minimap\minimap_poi_mappin.inkwidget", T"MappinUISpawnProfile.Always", defaultRuntimeProfile );
			}
			break;
		}
		return MappinUIProfile.None();
	}

	private function ZoneToState( zone : ESecurityAreaType ) : CName
	{
		switch( zone )
		{
			case ESecurityAreaType.SAFE:
				return 'Safe';
			case ESecurityAreaType.RESTRICTED:
				return 'Default';
			case ESecurityAreaType.DANGEROUS:
				return 'Dangerous';
		}
		return 'Default';
	}

	private function ZoneToTextKey( zone : ESecurityAreaType ) : CName
	{
		switch( zone )
		{
			case ESecurityAreaType.SAFE:
				return 'Story-base-gameplay-gui-widgets-minimap-zones-Safe';
			case ESecurityAreaType.RESTRICTED:
				return 'Story-base-gameplay-gui-widgets-minimap-zones-Restricted';
			case ESecurityAreaType.DANGEROUS:
				return 'Story-base-gameplay-gui-widgets-minimap-zones-Hostile';
		}
		return 'Story-base-gameplay-gui-widgets-minimap-zones-Public';
	}

}

