Initialize engine version: 4.6.1f1 (d1db7a1b5196)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvumdshim.dll 9.18.13.2702]
    Renderer: Intel(R) HD Graphics 4000
    Vendor:   Intel
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    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Marcin Paczynski\Desktop\WIN-TW-ROS-1\WIN32\TW-ROS-1_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Marcin Paczynski\Desktop\WIN-TW-ROS-1\WIN32\TW-ROS-1_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Marcin Paczynski\Desktop\WIN-TW-ROS-1\WIN32\TW-ROS-1_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Marcin Paczynski\Desktop\WIN-TW-ROS-1\WIN32\TW-ROS-1_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Marcin Paczynski\Desktop\WIN-TW-ROS-1\WIN32\TW-ROS-1_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Marcin Paczynski\Desktop\WIN-TW-ROS-1\WIN32\TW-ROS-1_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Marcin Paczynski\Desktop\WIN-TW-ROS-1\WIN32\TW-ROS-1_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\Marcin Paczynski\Desktop\WIN-TW-ROS-1\WIN32\TW-ROS-1_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Users\Marcin Paczynski\Desktop\WIN-TW-ROS-1\WIN32\TW-ROS-1_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Marcin Paczynski\Desktop\WIN-TW-ROS-1\WIN32\TW-ROS-1_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Completed reload, in  0.167 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 59Hz; virtual: 3520x1080 at -1600,0
Platform assembly: C:\Users\Marcin Paczynski\Desktop\WIN-TW-ROS-1\WIN32\TW-ROS-1_Data\Managed\System.Core.dll (this message is harmless)
Starting Language: Polish
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Current Language: Polish
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Platform assembly: C:\Users\Marcin Paczynski\Desktop\WIN-TW-ROS-1\WIN32\TW-ROS-1_Data\Managed\System.dll (this message is harmless)
NullReferenceException: Object reference not set to an instance of an object
  at Loader.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at Loader.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at Loader.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at Loader.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

UnloadTime: 8.997972 ms
FingerGestures: using Mouse Input Provider
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Register Theme: 'end'
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Register Theme: 'default'
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Register Theme: 'city'
 
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Register Theme: 'crowd'
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Register Theme: 'dark-forest'
 
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Register Theme: 'forest-day'
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Register Theme: 'forest-road'
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Register Theme: 'main-theme'
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Register Theme: 'cover-theme'
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Register Theme: 'battle'
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Register Theme: 'interrogation'
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Register Theme: 'wolf-changes'
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Register Theme: 'tavern-day'
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Register Theme: 'before-werecats'
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Register Theme: 'witcher-attacks'
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Register Theme: 'sad-story'
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Register Theme: 'dark-room-conspiracy'
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 832.
Total: 2.793238 ms (FindLiveObjects: 0.161337 ms CreateObjectMapping: 0.036126 ms MarkObjects: 1.266481 ms  DeleteObjects: 0.025452 ms)

NextFrame force:False
 
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Going NextFrame
 
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Load frame [2] ,isPreload: False
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Load frame [3] ,isPreload: True
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

onPlayFrameComplete
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnlocFrame @ onPlayFrameComplete
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Load frame [4] ,isPreload: False
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadFrame Ad1
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 989.
Total: 3.065829 ms (FindLiveObjects: 0.094421 ms CreateObjectMapping: 0.066095 ms MarkObjects: 1.612968 ms  DeleteObjects: 0.051316 ms)

makeTransition src: Cover-camera (UnityEngine.Camera) target: Instruction-RTT-Camera (UnityEngine.Camera)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadFrame Cover
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 990.
Total: 3.298599 ms (FindLiveObjects: 0.099758 ms CreateObjectMapping: 0.039410 ms MarkObjects: 1.634315 ms  DeleteObjects: 0.174064 ms)

Load frame [5] ,isPreload: True
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

onPlayFrameComplete
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnlocFrame @ onPlayFrameComplete
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Load frame [5] ,isPreload: False
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

makeTransition src: Instruction-RTT-Camera (UnityEngine.Camera) target: Chapter001-RTT-Camera (UnityEngine.Camera)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadFrame Instruction
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 984.
Total: 4.434943 ms (FindLiveObjects: 0.094421 ms CreateObjectMapping: 0.040642 ms MarkObjects: 1.956170 ms  DeleteObjects: 0.093190 ms)

Load frame [6] ,isPreload: True
 
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onPlayFrameComplete
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnlocFrame @ onPlayFrameComplete
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Load frame [15] ,isPreload: False
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadFrame 001
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 984.
Total: 3.697223 ms (FindLiveObjects: 0.199106 ms CreateObjectMapping: 0.147379 ms MarkObjects: 1.936464 ms  DeleteObjects: 0.174885 ms)

makeTransition src: Chapter001-RTT-Camera (UnityEngine.Camera) target: Chapter002-RTT-Camera (UnityEngine.Camera)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadFrame Chapter001
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 984.
Total: 3.496885 ms (FindLiveObjects: 0.162979 ms CreateObjectMapping: 0.066916 ms MarkObjects: 2.064960 ms  DeleteObjects: 0.041873 ms)

Load frame [16] ,isPreload: True
 
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onPlayFrameComplete
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnlocFrame @ onPlayFrameComplete
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Load frame [19] ,isPreload: False
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadFrame 015
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 986.
Total: 4.058899 ms (FindLiveObjects: 0.235233 ms CreateObjectMapping: 0.045158 ms MarkObjects: 1.796885 ms  DeleteObjects: 0.488118 ms)

makeTransition src: Chapter002-RTT-Camera (UnityEngine.Camera) target: Chapter003-RTT-Camera (UnityEngine.Camera)
 
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UnloadFrame Chapter002
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 986.
Total: 3.005071 ms (FindLiveObjects: 0.146969 ms CreateObjectMapping: 0.041463 ms MarkObjects: 1.511156 ms  DeleteObjects: 0.040642 ms)

Load frame [20] ,isPreload: True
 
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onPlayFrameComplete
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnlocFrame @ onPlayFrameComplete
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Load frame [15] ,isPreload: False
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadFrame 018
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 52 unused Assets to reduce memory usage. Loaded Objects now: 986.
Total: 5.682951 ms (FindLiveObjects: 0.195822 ms CreateObjectMapping: 0.056242 ms MarkObjects: 1.868727 ms  DeleteObjects: 2.255035 ms)

makeTransition src: Chapter003-RTT-Camera (UnityEngine.Camera) target: Chapter002-RTT-Camera (UnityEngine.Camera)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadFrame Chapter003
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 986.
Total: 3.170925 ms (FindLiveObjects: 0.163390 ms CreateObjectMapping: 0.063631 ms MarkObjects: 1.520188 ms  DeleteObjects: 0.192948 ms)

Load frame [5] ,isPreload: False
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

makeTransition src: Chapter002-RTT-Camera (UnityEngine.Camera) target: Chapter001-RTT-Camera (UnityEngine.Camera)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadFrame Chapter002
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 986.
Total: 3.000555 ms (FindLiveObjects: 0.116179 ms CreateObjectMapping: 0.042695 ms MarkObjects: 1.635957 ms  DeleteObjects: 0.042695 ms)

Load frame [4] ,isPreload: False
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

makeTransition src: Chapter001-RTT-Camera (UnityEngine.Camera) target: Instruction-RTT-Camera (UnityEngine.Camera)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadFrame Chapter001
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 992.
Total: 3.163125 ms (FindLiveObjects: 0.113305 ms CreateObjectMapping: 0.042695 ms MarkObjects: 1.672494 ms  DeleteObjects: 0.059116 ms)

Load frame [5] ,isPreload: True
 
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onPlayFrameComplete
 
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UnlocFrame @ onPlayFrameComplete
 
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OnSwipe: Left
 
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NextFrame force:False
 
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Going NextFrame
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Load frame [5] ,isPreload: False
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

makeTransition src: Instruction-RTT-Camera (UnityEngine.Camera) target: Chapter001-RTT-Camera (UnityEngine.Camera)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadFrame Instruction
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 986.
Total: 3.664791 ms (FindLiveObjects: 0.121927 ms CreateObjectMapping: 0.043516 ms MarkObjects: 1.762811 ms  DeleteObjects: 0.438034 ms)

Load frame [6] ,isPreload: True
 
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onPlayFrameComplete
 
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UnlocFrame @ onPlayFrameComplete
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

OnSwipe: Left
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

NextFrame force:False
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Going NextFrame
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Load frame [6] ,isPreload: False
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

makeTransition src: Chapter001-RTT-Camera (UnityEngine.Camera) target: 001-camera (UnityEngine.Camera)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadFrame Chapter001
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 1031.
Total: 4.396764 ms (FindLiveObjects: 0.117000 ms CreateObjectMapping: 0.040642 ms MarkObjects: 2.194277 ms  DeleteObjects: 0.802994 ms)

OnSwipe: Left
 
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NextFrame force:False
 
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001@2.381521 =>4
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Going to Chackpint: 4
 
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makeTransition src: 001-camera (UnityEngine.Camera) target: 001-camera (UnityEngine.Camera)
 
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Load frame [7] ,isPreload: True
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

22.07438 Pause: False
 
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Load frame [7] ,isPreload: True
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

onPlayFrameComplete
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnlocFrame @ onPlayFrameComplete
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

OnSwipe: Left
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

NextFrame force:False
 
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Going NextFrame
 
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Load frame [7] ,isPreload: False
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

makeTransition src: 001-camera (UnityEngine.Camera) target: 002-camera (UnityEngine.Camera)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadFrame 001
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 1005.
Total: 6.390703 ms (FindLiveObjects: 0.135474 ms CreateObjectMapping: 0.045158 ms MarkObjects: 2.517773 ms  DeleteObjects: 0.749625 ms)

OnSwipe: Left
 
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NextFrame force:False
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

002@1.04431 =>4.333333
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Going to Chackpint: 4.333333
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

makeTransition src: 002-camera (UnityEngine.Camera) target: 002-camera (UnityEngine.Camera)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Load frame [8] ,isPreload: True
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

24.22496 Pause: False
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Load frame [8] ,isPreload: True
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

onPlayFrameComplete
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnlocFrame @ onPlayFrameComplete
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

OnSwipe: Left
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

NextFrame force:False
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Going NextFrame
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Load frame [8] ,isPreload: False
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

makeTransition src: 002-camera (UnityEngine.Camera) target: 003-camera (UnityEngine.Camera)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadFrame 002
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 977.
Total: 4.650882 ms (FindLiveObjects: 0.183916 ms CreateObjectMapping: 0.066505 ms MarkObjects: 2.348635 ms  DeleteObjects: 0.412992 ms)

OnSwipe: LowerLeftDiagonal
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

NextFrame force:False
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

003@2.092971 =>4
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Going to Chackpint: 4
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

makeTransition src: 003-camera (UnityEngine.Camera) target: 003-camera (UnityEngine.Camera)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Load frame [9] ,isPreload: True
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

28.89567 Pause: False
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Load frame [9] ,isPreload: True
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

onPlayFrameComplete
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnlocFrame @ onPlayFrameComplete
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

OnSwipe: Left
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

NextFrame force:False
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Going NextFrame
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Load frame [9] ,isPreload: False
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

makeTransition src: 003-camera (UnityEngine.Camera) target: 004-camera (UnityEngine.Camera)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadFrame 003
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 1098.
Total: 4.770346 ms (FindLiveObjects: 0.223738 ms CreateObjectMapping: 0.082926 ms MarkObjects: 2.369983 ms  DeleteObjects: 0.288191 ms)

UnloadFrame 004
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

